Definitions of e-commerce based on Laudon and Traver (2014)

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 Definitions of e-commerce based on Laudon and Traver (2014)

E-commerce has previously been a long-standing trend in our society’s requirements. E-commerce in and of itself is a thing that is extremely beneficial to commercials who are conducting transactions online, as it provides them with numerous opportunities to conduct their business in real-time and directly with their customers through the websites or apps that the customers are using. They are often making fantastic bargains via the online store from the e-commerce platform that they are used to using. And, as a result of the developments that have occurred over the last few years, e-commerce has emerged as a major player. Furthermore, there are other elements that influence people’s decision to transition from conventional transactions to current step transactions. Without a doubt, there are significant differences between e-commerce and e-business in their own right, with the former typically focusing on a business that has been mobilized by suppliers and other business entities, while the latter is primarily concerned with developing direct customer engagement through the internet. The gaps between the two types of electronic equipment were used by the company in order to advance their technology and further develop their assets.
Because e-business is not a kind of commercial payment of exchange value over a border, it is not included in the framework of e-commerce. E-business is not a type of commercial payment of exchange value across a border. As e-commerce develops and progresses to the next level, it is enabling giant corporations and small businesses to achieve high sales and influence on their platforms, while also creating a massive mass big platform, sales forces, and marketing branding for the companies themselves. Advertisers utilized this as a passive audience in order to increase their target revenues and profits. While e-commerce has many benefits, there are several drawbacks that enterprises must overcome in order to succeed, such as geographic location, government restrictions, competition, and any other external variables that must be addressed immediately by the company.
Even though e-commerce has already gained widespread acceptance due to its widespread availability (ubiquity), it is also assisting businesses in achieving the reach they require to ensure that their customers receive the items they require in marketplaces or other digital markets of a similar nature (reach). And then there are the sorts of uncommon standards that bring about the standardization of the processes that both the corporation and the marketplace should follow in accordance with some kind of rules that have been established. In addition, the intricacy of the material is essential for the depth of the selling’s experience. For the plethora of communications, interactivity is also vital; information density is employed to improve the overall quality of the data that is collected from the plethora of parties that are active in electronic commerce. Customization is beneficial for items when clients need their products to be utilised for their specialized purposes.
For example, there are B2C businesses for customers of businesses, B2B businesses for corporations that have done business with businesses, C2C businesses such as a customer who sells thrift or second-hand items, m-commerce businesses that use mobile platforms, social e-commerce businesses that use social media platforms such as big companies doing selling and marketing in Instagram, and local businesses such as Tokopedia or Lazada. There are also m-commerce businesses that use mobile platforms, social e-commerce businesses that use All of these platforms are already assisting a large number of people and businesses in a variety of ways, and they all have the potential to increase their income by marking it up. They are also extremely impactful, providing second chances and renewed hope to those who are selling things around the world.

Reference

ECommerce 2014, 10th Edition. Kenneth C. Laudon, New York University. Carol Guercio Traver, Azimuth Interactive. 2014

Dicky Hida Syahchari